Kyokano did a fantastic job of ripping everything and smoothly converting it to Mugen's standards. It really did, and I'm not saying that to be a pain in the ass or a troll. I hope that this SP gets some proper treatment because it is seriously lacking and feels like a beta at this point. And second, with that noticing, people like myself will draw comparisons to screenpacks that feel more complete. The portraits also look warped and very lossy.įirst of all, people will notice these things. Your/his fight system's frames look like they suffer from a lot of losniess and are extremely choppy.
My point is that if you're going to do a full fledged screenpack that emulates an actual title, like say SFA3 or CvS2, you can't have anything that makes your effort look like a rushed one or a quick port. It's that good, and severely underrated if you ask me. Chakravakam Complete Serial on this page. The SP then tricks your brain once you see another character that doesn't belong in SFxT. You know you have something special when you boot up Mugen with SFxT set up as your motif, followed by the feeling that you're playing the actual game itself.